[EU] Margraviate of Coranth


Life on the Elyrian frontier had always been hard, and hard lands made hard people. That was until House Lyon came to make it its home. Life has changed on the frontier over the years, but the people have not. The Margraviate of Coranth is our home. Do you have what it takes to make a name for yourself here?

Coranth is a vibrant and aspiring community led by House Lyon. Coranth is a federation of several counties within the Duchy of Ljón (currently still known as Westmist) - a duchy situated on the south west side of Demalion - which have united under the banner of Margrave Ulysses Lyon, brother of Duke Rojax Lyon.

The following counties have united under the banner of the Margrave:

  • The County of Ostagaard – ruled by Count Ulysses Lyon in a personal union
  • The County of Skyalia – ruled by Count Ulysses Lyon in a personal union
  • The County of Olvagaard – ruled by Count Talran Shadowmist

Coranth offers many opportunities for people with a pioneering or an adventurous spirit. New lands shall be explored, settlements shall be established, roads shall be built and industry and trade shall flourish. Whether you are an aspiring landowner, adventurer, daredevil, crafter, fighter or scholar Coranth will be a home for you if you are looking to make a life for yourself. If you like to explore and build, Coranth welcomes you!

Coranth’s general theme is very loosely inspired by the Nilfgaardian Empire from the Witcher series and Skyrim from the Elder Scrolls series. Coranth will be developing its own unique language based on Sindarin (The Lord of the Rings) and the Elder Speech (The Witcher). Coranth’s military theme will be loosely inspired by the ancient Greek city state of Corinth.

Even though Coranth follows an overall theme it is a very diverse community of groups and individuals. What binds the people of Coranth together is a shared love for a free and open society based on mutual respect and cooperation.

Biome & Tribes

So, what biome are located in? All of our lands are located within the Taiga biome. The majority tribe within our lands are the Brudvir so Coranth will be themed around the Brudvir as its primary tribe, and the Hrothi and Neran as its secondary tribes. With tribal migration having been confirmed by SBS as a possibility as early as Kingdoms of Elyria, Coranth will be planning (mass) migrations of its secondary tribes (and possibly other tribes as well) to its own lands. Regardless of how the cards will be dealt. Coranth will shape its own destiny and shall try to provide its citizens with the playstyle they desire.


Coranth will mostly focus on becoming an economic powerhouse while seeking to build a strong defensive military able to protect its interests as well as that of its allies should the need arise.

Because of the economic focus of Coranth all taxes levied will either be reinvested into the economy (trade and infrastructure) or used to maintain Coranth’s defenses. Tax rates and tariff’s will be kept fair taking into consideration that all major projects engaged in by Coranth will ultimately benefit all its inhabitants.


Coranth seeks to facilitate, empower and protect its citizens but also believes in the idea of a minimal involvement of the government in the daily lives of its citizens. Coranth will therefore actively seek to provide an environment in which its citizens can flourish and are able to pursue their personal goals and dreams while keeping the number of rules to a minimum. Advancing Coranth prosperity, concluding trade deals as well as introducing, maintaining and enforcing fair laws, developing new settlements will be high priorities for Coranth’s leadership.

In short, we won’t tell you how to play and we want you to succeed in your chosen path.

Coranth will respect if people want to do their own thing, therefore Coranth’s counties and settlements enjoy a good deal of autonomy. All that is expected in return is that the activities of the various counties and settlements don’t impede on or otherwise harm the interests of Ljón and Coranth. Additionally, all counties and settlements are required to heed any call to arms sent out by the Duke of Ljón.

While the Margrave and the counts have the final say in all matters they will actively seek to involve all the important stakeholders in any decision or ruling. Only by working closely as a team will Coranth prosper. If possible, a consensus will be sought amongst the people of Coranth on all major decisions. The day to day management of Coranth is overseen by the Margrave and his council:

  • Margave – Ulysses Lyon
  • Count - Talran Shadowmist
  • Lord Warden – Thallan Wolfborn
  • Strategos – Jumanji
  • Ranger General - Vacant
  • High Justice – Vacant
  • Chancellor – Vacant


While PVP will be inevitable within Elyria, Coranth will engage in PVP only for defensive purposes. Coranth’s military will have its regular armed forces geared towards a more defensive role with Barons being appointed accordingly. Coranth’s military is overseen by the Strategos who coordinates with the Barons.

With that being said, Coranth requires all of its citizens to become at least proficient in some form of self-defense. Citizens who are willing to actively participate in defensive combat will be enlisted as reservists and will be organized according to a landwehr system in times of war.

In addition to its regular armed forces and landwehr, Coranth’s military includes three specialist branches:

  • The Rangers of Coranth
  • The Arcani
  • The Companions


Coranth will actively be encouraging and facilitating the formation of vibrant communities of role-players throughout the duchy. To achieve this Coranth will build and expand onto the tradition of player run towns stretching back to past MMO's such as Ultima Online.

Experienced role-players already call Coranth their home, with two of our community leaders having been involved in various player run (roleplay) communities during their time in Ultima Online. Coranth hopes to build on this rich tradition and to bring back those days by trying to nourish a wide variety of role-play communities within our community. Any roleplay community looking for a home will be welcome in Coranth!

Coranth will support and promote settlements that wish to establish inns, taverns or other kinds of hubs dedicated to hosting regular role-play events. The goal is to help bring a sense of community and atmosphere to settlements wishing to facilitate role-play and make them more than a collection of player owned houses.


The establishment of guilds and other organizations is highly encouraged. Below is a list of the guilds and organizations that are either native to Coranth or main a branch of chapter within Coranth.

The Coranthian Breeders Cooperative – Breeders – Guildmaster Ulysses Lyon.

The Shamans of Seornai – Shamans – High Shaman Thallan Wolfborn.

Citizens of Coranth may petition their respective count to allow the creation of their own guild or school, especially if a profession is not yet presented in Coranth by any existing guild and/or school.

Why choose Coranth?

Why should a player choose to settle in Coranth? Besides offering players a community, an environment for role playing and the freedom to develop their characters as they want, Coranth will actively help players get established by assisting them in finding a place to live and set up their desired business.

People with an adventurous spirit will also be able to find their place within Coranth. By being situated within a border region Coranth is at the forefront of where history is made!

What roles are we currently looking for?

Coranth is currently looking for a wide variety of players.

  • Mayors interested in buying the settlements Stancombe and Pinevalor in the County of Skyalia. Interested parties should join our Discord and contact the Margrave directly.
  • A mayor with a defensive PVP focus interested in buying the settlement Pinebraker Pass in the County of Skyalia. Interested parties should join our Discord and contact the Margrave directly.
  • Landowners with an interest in farming, breeding and animal husbandry to tame Coranth’s vast wilderness and cultivate its lands.
  • Beekeepers. The first beekeeper to join will be granted the use of the Margave’s personal colony of cardinal bees at the beginning of exposition.
  • Crafters and traders to help develop Coranth’s industry.
  • Shipwrights to build the ships for both Coranth’s merchant fleet and navy.
  • Fighters to help keep Coranth safe and help enforce its laws.
  • A variety of other roles including, but not limited to: caravan protectors, sheriffs, traders, rangers, map makers, resource gatherers, spies and all kinds of other frontiersmen/women.

My personal motivation

So, what was my personal motivation as Margrave of Coranth to form this very diverse community?

Building my own game/online world is a dream I have had for almost 30 years now, something that I but also everyone else can enjoy. Now, CoE is offering me the opportunity to help build a part of its world, a virtual world where people can have fun and spend the online part of their lives. Therefore, I am very passionate about building this community with whoever wants to join me.

We are building our little corner of this world, a corner where we are in control while creating a whole community from scratch.

Join us

Anyone who is interested in joining Coranth is welcome to come and meet us in our Discord channel! Representatives of entities such as guilds seeking to establish a cooperation with Coranth will also be welcome in our Discord channel as Coranth is always looking to make new friends and establish mutual beneficial ties with other entities.

12/30/2019 1:11:33 PM #1

Counties and settlements

Coranth is home to a diverse range of counties and settlements. A diversity we are very proud of and we believe will serve to make Coranth strong in the long run.

The County of Ostagaard

The County of Ostagaard is the home region of House Wolfborn and many of the family’s ancestral lands are situated there. Ostagaard has four major settlements (Valnora, Seornai, Gartbarn and Welten). Ostagaard is currently ruled by Ulysses Lyon.


Despite being situated within the Taiga biome, Ostagaard is home to members of four tribes.

  • Brudvir 89%
  • Hrothi 7%
  • Kypiq 1 %
  • The Waerd 1 %

In addition, Ostagaard will provide incentives for Dras, To’resk and Neran characters interested in settling in Ostagaard.

The city of Valnora

Valnora is the current capital of Ostagaard. Also known as the silver city, Valnora was established at the mouth of the Silverlode as one of the first mainland colonies of the Republic of Aduron.

Valnora is home to the Ostagaard School of Engineering & Architecture, an important center for innovation where engineers and architects gather to hone their crafts and make ever more intricate designs. Nobles and merchants alike come to Ostagaard to commission grand projects at the academy.

In support of the academy a diverse range of craftsmen are attracted to Valnora. Smiths, builders, surveyors, carpenters, stonemasons and glassmakers are a vital part of the city's industrial backbone.

Valnora also serves as Ostagaard’s main trade hub as trade is vital for the city's industry since not all resources are available locally. Trading guilds will therefore find ample opportunity in Valnora. Boasting a large harbor professions such as shipwrights, carpenters, cartographers, explorers, adventurers and seafarers will all find a good livelihood in Valnora.

The Barony of Seornai

The Barony of Seornai, led by Baron Thallan Wolfborn (brother-in-law to Count Ulysses Lyon), is the sworn protector of the City of Valnora as both settlements share similar if not the same goals and are dedicated to helping each other advance. In addition the nobility, aristocracy and gentry of Seornai share the same heritage and Eldar Speech as the nobility, aristocracy and gentry of Valnora.

Seornai is home to many noble houses which were crucial to the resurrection of the region which later became the County of Ostagaard. Seornai is also home to The Shamans of Seornai, who helped cure the last outbreak of The Searing Plaque.

After helping during the resurrecting phase, the inhabitants of what is today known as Seornai were allowed to settle within Ostagaard and have built friendly relations with the people of Valnora. In honor of this friendship, Seornai was granted the honor of becoming a Barony.

The County of Skyalia

The County of Skyalia is part of the home region of House Lyon and many of the family’s ancestral lands are situated there. Skyalia has been ruled by Count Ulysses Lyon ever since the death of his father, Duke Cedrick Lyon, when the family’s regional domains were divided between the his two sons with Ulysses inheriting the eastern half known as Skyalia and his brother Rojax the western half known as Greyburnt Heights. Skyalia consists of four major settlements (Stakecreek, Pinebraker Pass, Stancombe and Pinevalor).

The vast lands of Skyalia provide a livelihood for hunters, rangers, livestock keepers and woodcutters.


Being situated within the Taiga biome, Skyalia is home to members of two tribes.

  • Brudvir 91%
  • Hrothi 9%

The town of Stakecreek

Located deep within the mountains in the western part of Skyalia the town of Stakecreek and the vast wilderness surrounding it have been part of the patrimony of House Lyon ever since its founding. Stakecreek is home to The Breeders Cooperative, an important center for animal handlers and animal trainers specialized in the more dangerous native fauna such as wolves and snow leopards.

Being located in the mountains prospectors and miners will all find a good livelihood in Stakecreek.

12/30/2019 1:11:42 PM #2


12/30/2019 1:11:53 PM #3


12/30/2019 1:12:05 PM #4


12/30/2019 1:12:18 PM #5


12/30/2019 1:13:05 PM #6