COMMUNITY - FORUMS - GENERAL DISCUSSION
Wells, and how they could work

Recently there was a discussion in the CoE discord that brought up two separate viewpoints on how wells should work. One view was that wells would allow someone to draw water/drink from the well when it is placed outside a settlement, and the wells AOE effect would only work when inside a settlement. The other was that wells would provide that AOE effect regardless of where is was placed. What are the benefits and detriments of both systems and what would you guys prefer to have in game?

Personally, I believe that wells would have their AOE work regardless of it being in a settlement or not, allowing large farms, homesteads etc to get the AOE. It also opens up another route to utilize/research irrigation technology etc


8/13/2019 8:18:08 PM #16

So in my scenario where I want to build a small tavern out of the way, not in a settlement, sort of a waypoint for adventurers before they hit the true wilds, I intend to have a well. How do we think the mechanics will work there?


8/13/2019 8:57:37 PM #17

Posted By Tristanitus at 3:18 PM - Tue Aug 13 2019

So in my scenario where I want to build a small tavern out of the way, not in a settlement, sort of a waypoint for adventurers before they hit the true wilds, I intend to have a well. How do we think the mechanics will work there?

We don't know for sure if buildings on can still give off their passive benefits without fulfilling their settlement requirements. for the well that would be it being located in a hamlet which just needs at least 10 people living there and 10 beds with 3 parcels of land. For a tavern it would be having a town of at least 75 people and 25 parcels of land and at least 1 farm.

that being said even if your tavern doesn't meet the requirements to give off the buff you would of course still be able to actually sell food from it, that just wouldn't be as good as it would be if it were located in a town.


8/13/2019 9:29:39 PM #18

Posted By Tristanitus at 3:18 PM - Tue Aug 13 2019

So in my scenario where I want to build a small tavern out of the way, not in a settlement, sort of a waypoint for adventurers before they hit the true wilds, I intend to have a well. How do we think the mechanics will work there?

You will have a tavern and a well(I would presume). Those items will provide a service.. But it would not be an AOE buff that is applied just by being in the area. A NPC or Player would have to actively get water or food from you or your NPC innkeeper. Now once that Player/NPCs inventory it would be auto used when needed.

This is my understanding, from the information I have gathered, how it would work outside of a settlement.


8/13/2019 11:21:44 PM #19

But will we get cholera or the plague if we don’t drop a salamander in every well?


Count of Frostale, in the Duchy of Fioralba, in the Kingdom of Ashland, by the Grace of Haven. The above opinions are mine alone and do not reflect those of my Kingdom or Duchy.

https://chroniclesofelyria.com/forum/topic/17117/naw-the-duchy-of-fioralba https://chroniclesofelyria.com/forum/topic/14124/naw-kingdom-of-ashland https://chroniclesofelyria.com/forum/topic/30605/of-contracts-and-commerce-a-tldnr-post https://chroniclesofelyria.com/forum/topic/31835/on-taxes-rents-and-ancestral-lands

8/15/2019 2:10:26 AM #20

Posted By Beathan at 6:21 PM - Tue Aug 13 2019

But will we get cholera or the plague if we don’t drop a salamander in every well?

we very well could need to do that but I guess it depends on how active the searing plague is once we get ingame