1 month later from the date announced date in the emails and we are still waiting for just the maps. Ouch.
1 month later from the date announced date in the emails and we are still waiting for just the maps. Ouch.
"If we wait until we are ready, we'll be waiting for the rest of our lives..." code: CD83B4
Posted By Pendulum at 01:28 AM - Mon May 27 2019
1 month later from the date announced date in the emails and we are still waiting for just the maps. Ouch.
frustration of missed dates notwithstanding, if you think these are 'just maps' you need to educate yourself a little bit more on what is actually being created here
to paraphrase one of my dukes who is far more tech minded than myself, they are technically rendering eight huge maps at the same time with a metric fuck ton of vectors and variables.
Four overworld and four subterranean all of which are completely different.
They pull this shit off they'll be the first developer in history to do that.
Posted By Dleatherus at 10:47 AM - Mon May 27 2019
frustration of missed dates notwithstanding, if you think these are 'just maps' you need to educate yourself a little bit more on what is actually being created here
And if you think that's a valid justification for being 1 month late on a timeline they established themselves and were still gunning a couple days prior to it falling through... then you need to educate yourself a bit more on what it means to deliver on complex projects.
What this says here, loud and clear, is that they didn't have any clue what they were doing as they were working through that world gen stuff.
Oh, and I'll add to that, given Caspian's posts, and Snipe's subsequent explanations, we're not about to see DSS happen, and even much less Exposition,
It seems that they're now just diving into their procedural gen algorithms coming together. It took how long for Sean Murray's team to do the same on something a lot less complex?
Give it at least another couple months before the last mayor can make his pick.
Posted By HolyAvengerOne at 08:22 AM - Mon May 27 2019
Posted By Dleatherus at 10:47 AM - Mon May 27 2019
frustration of missed dates notwithstanding, if you think these are 'just maps' you need to educate yourself a little bit more on what is actually being created here
And if you think that's a valid justification for being 1 month late on a timeline they established themselves and were still gunning a couple days prior to it falling through... then you need to educate yourself a bit more on what it means to deliver on complex projects.
What this says here, loud and clear, is that they didn't have any clue what they were doing as they were working through that world gen stuff.
i wasn't justifying anything - i was pointing out that these are not 'just maps'
Posted By HolyAvengerOne at 5:22 PM - Mon May 27 2019
What this says here, loud and clear, is that they didn't have any clue what they were doing as they were working through that world gen stuff.
Dleatherus wasn't justifying the missed dates, the keyword there is "notwithstanding", which makes it an argument in spite of that. In other words, you're right that they had no clue, which is why they should never have set any dates before they reached the polishing stage. But if you expected them to have a clue, then you're the one being clueless.
The argument Dleatherus is making is in regards to why they had no clue. The time it takes a computer to process waste amount of data that takes hours or days is not easily predicted, especially when the number of loops that will be performed is unknown. In addition predicting the time it takes to output creative work in general is never possible to be accurate.
That is why those of us who do have some clue insist SBS cease providing dates to begin with because there is no way they can actually set an accurate date for projects of this nature. Even if they really wanted to meet it by the anniversary, as it turns out, it's a lot less of a bummer to delay the anniversary event than to actually have several missed dates in a row.
The scariest part of this delay for me is that they thought they could complete the work by April 29th it's been nearly a month after that and it's still not done. I get the "cone of uncertainty" but how could no one on the project figure out that they were over a month behind schedule? Or that April 29th was an unrealistic date?
Posted By Nubz_Unite at 08:14 AM - Tue May 28 2019
The scariest part of this delay for me is that they thought they could complete the work by April 29th it's been nearly a month after that and it's still not done. I get the "cone of uncertainty" but how could no one on the project figure out that they were over a month behind schedule? Or that April 29th was an unrealistic date?
it is a case of April 29th was unrealistic due to unforeseeable bugs and complications associated with the sheer size and complexity of the maps and DSS. There was no way to predict the potential domino effect a single bug might have because it is so complex
Posted By HajimeSaikou at 10:43 AM - Tue May 28 2019
it is a case of April 29th was unrealistic due to unforeseeable bugs and complications associated with the sheer size and complexity of the maps and DSS. There was no way to predict the potential domino effect a single bug might have because it is so complex
You do know that doesn't come across any better. That's basically saying that SBS didn't account for how complex making each world would be. I say world, since other people have said "maps" and got jumped for it.
It's really the main excuse I see people still using, when others ask why the maps aren't ready. "That it's so insanely complex, with so many different moving parts that can't be changed later. Well of course it got blown out".
So really who is the bigger fool here? Us for believing SBS when they said date after date or SBS for thinking they could pull it off so easily? At least most backers can fall back on just being clueless about the whole thing. SBS being professions, should know better or at least know better than to use "it's just a few more days" so many times in a row.
And this is how the world ended, no one could have predicted that it would have occurred so soon.
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Posted By Dleatherus at 12:47 AM - Tue May 28 2019
if you think these are 'just maps' you need to educate yourself a little bit more
Your quote of me is inaccurate and misleading.
"If we wait until we are ready, we'll be waiting for the rest of our lives..." code: CD83B4
"The argument Dleatherus is making is in regards to why they had no clue. The time it takes a computer to process waste amount of data that takes hours or days is not easily predicted, especially when the number of loops that will be performed is unknown. In addition predicting the time it takes to output creative work in general is never possible to be accurate."
As others have said, this excuse does NOT make SBS look any better. 3 times the day before they were still saying it would be done in days. And yet here we are still waiting. The question is how could they so grossly miscalculate the amount of time needed 3 separate times? It makes laymen like me speculate that they do not know what the fuck they are doing. And I am sorry but most people here should be speculating that too. And you guys keep acting like each new miscalculation is a separate thing from the many others they have already made. At this point, it is not one tree in the forest you should be looking at but the whole dam forest.
Oh no a development team with a crazy ambitious goal has missed a deadline because what could be something that was unforeseen or a small error, or even a big one.
I backed this game in 2015 knowing 5 years seemed like a pretty ambitious but realistic goal. Sure, they set dates that got things hyped up, that was a miscalculation, but damn....slow your rolls people! They are creating worlds!
Plus I'm pretty sure there are supposed to be continents we don't see yet, I'm not sure if those are being implemented at the same time, or they will begin to be generated when the worlds have discovered seafaring.
I will end my 2 cents with patience! Just have a little patience! Go outside, the weather is nice! I'm stuck in a hospital and will be housebound for the foreseeable short-term...wish I could enjoy outside!
You know how chrome has that dinosaur game for when there is no signal? Would be nice if SBS would give us something persistent to occupy ourselves while they keep missing deadlines. Maybe instead of another event they can release that standalone architecture tool they promised then pushed back to Alpha phase.... Or humor us and make a Minecraft texture pack. Or give us free copies to Life is Feudal to kill the time... I'm just peeved at how I got honeypotted by D&SS being up for 5 days and ended up dropping even more money. Got EP when the EP shop was merely conceptualized and will probably have issues working when/if it launches (maybe?)
"Oh no a development team with a crazy ambitious goal has missed a deadline because what could be something that was unforeseen or a small error, or even a big one."
EVERY goal has been missed or dropped is the point. If this were the only one no one would be complaining. Maybe we should be starting to think that it's too ambitious for them? Has it not occurred to you that there may be other goals they are missing we don't even know about?
They change directions like they are the wind. If they would just stick to one thing until completion we would be seeing something by now.