At first, this question really plagued my mind a bit and I was pretty uncertain what I would do, especially since there wasn't enough time to do everything and...well, I am pretty OCD completionist in that aspect.
However, it dawned on me when I was advertising my new town that I could look outside the typical ideas of blacksmith/tanner/adventurer and craft something that was more my own.
The town I manage, Altdorf, has a spotted history that has seen its founding families flee across the lands to where it resides today, originally hailing from lands that were far more hostile and plagued by crime, vampires, and other evils. During their struggle to survive, the original Altdorfians (Yea, lets go with that) developed a set of warriors who were both strong of body, but also sharp of mind to protect them during such difficult trials. This was the Silver Order - Witch Hunters. Now Altdorf sits within the Kingdom of Lor Voskara and enjoys relative peace, but the town has carried on the tradition of the Silver Order and to this day recruits exceptional individuals as Altdorf Witch Hunters. These Hunters both protect the town, act as its 'investigators' should something go wrong, but also play the role of spy and informant, traveling in and around the lands of the town to make sure the people of Altdorf are always informed about what is roaming their territory during the night, or happening in far off places. The position will exist as a unique one, detached from any local militia, and the process of applying will not be simple - but the rewards will be great!
The idea is something I immediately liked. and others have expressed interests as to getting involved with it. I think I will shape my character around that Order, and work up from there.