County size: 2
The story of the Suntree of Kernothia began hundreds of years ago, before the plague killed most of the inhabitants of Elyria. Kernothia was a small Suntree on the coast, which was already known for its university and agriculture. The jewel of the Suntrees was the capital Thalasia, which stretched over many tree tops and was a center of trade. But our story would not be complete without the Suntree of Aranmano, which borders directly on Kernothia and had a long and close relationship with Kernothia for a long time.
As the plague befall Elyria and decimated the population, the friendship of the two counties was put to the test. Desperate, both houses tried to help each other, but even by many heroic actions hardly one was spared. Both noble houses were almost extinguished. When a remedy for the plague was found in distant lands, only two members of the once great aristocratic houses remained alive. The survivors of the Bullgardt and Goldenfeld families got together and and after a long time they managed to rebuild the two Suntrees together. This resulted in such a close bond between the two houses that it was decided to make one Suntree aut of the two, which was to be ruled from here on out by the line of the Goldenfelds. The Bullgardt family wanted to focus more on their animal husbandry and the Goldenfeld family showed more interest in the leadership and advancement of knowledge.
In the present, the wise and kind-hearted Spirit of the Forest of Tryggr Darkh Kilmaar, whose family ruled the empire from the beginning of time, proclaimed a great feast to celebrate the Longest Night in a worthy Kypiq tradition. All noblemen of the empire were invited to this festival, thus also the present Root of the Forest Gregor Goldenfeld of Kernothia. So it happened, that he met the Princess Emma Kilmaar, sister of the Spirit of the Forest, and immediately fell head over heels in love with her. After a long courtship, many glittering gifts and exciting rare objects, the king gave his consent for root of the Forest Gregor to marry his beloved sister.
There was a big wedding to which nobles and Commoners alike from all over the kingdom were invited. In keeping with Kypiq tradition, the festivities lasted a week in which a lot was eaten, drunk, sung and played. A celebration like this has not been seen in the forests of the Kypiq for a long time. And from that moment on, the houses Kilmaar and Goldenfeld were bonded to each other in perpetuity.
Since we do not know yet where we will land during the land selection, all information is subject to change. Nobody knows in which biome their city or county will be. Therefore, we can not promise a certain location or conditions.
The name of the county, Kernothia, derives from the name of the Celtic god of nature, Cernunnos. Accordingly, the focus of the county is on agriculture and animal husbandry.
In Kernothia reside the guilds Reiche Ernte for agriculture and Edelspan for wood processing. Also of importance shall be trade and the research in the University of the capital through the Opus Alchemica.
Depending on the biome in which the county will be, other crafts are also present to make the best use of existing resources and to create and maintain a thriving economy. We would like to be by a river or lake or maybe even by the sea, but we will describe the actual situation here as soon as we know more about it.
The most important thing for us is to build a nice and friendly community, because we want to play together and build a strong county together. Our loyalty lies very strongly with the Kingdom of Nirath and the Duchy of Avaland. We will support both in the event of war, be it through economic means or soldiers for the army.
The community in the Duchy of Avaland is the oldest German-speaking community in Elyria and we are a proud part of it. That is why we have adopted their values, namely, to promise nothing that we cannot keep and that we want to provide a friendly gaming atmosphere. Role play is welcomed and supported by us. If you do not want to participate in it, do not disturb the role play of others.
So far, we know that we will be in kingdom 3:
All citizens and visitors to the county are equal before the law, no matter which tribe, religion or culture they belong to.
All citizens and visitors may freely develop, as long as they do not interfere with the fun of others and break any laws.
All citizens are required to assist in the defense of the county in case of an attack. All players are encouraged to actively participate in the development of the county.
We are looking for
...nice and friendly citizens for our existing settlements who want to work together with the other citizens on growing the settlements and the community. ...guild leaders who want to make a name for themselves and mayors who want to create a prosperous and successful county.
If you come alone or already in a big community you are very welcome and we will try to give you a good start into the game.
What we offer
For everyone who comes to us:
- support in their goals
- Friendly environment
- Free development
- an ambitious player community
State employees, eg guards, tax collectors, etc .:
- Free apartments
- Appropriate payment
- Understanding and competent leadership
- career opportunities
- Thalasia the capital
- Talbots Town
Guilds and Schools