The hangman asked of the carrion crow, but the raven made reply: Black ride the men who ride with Death, beneath the midnight sky.
And black each steed and grey each skull, and strange each deathly eye. They have given their breath to grey old Death, and yet they
cannot die…
Introduction
Since 1994, the Undead Lords (UDL) have made it their mission to grow a mature community of competitive PvP gamers dedicated to establishing a dominant and respected name in online gaming. Quality over quantity has lead to our success over the last twenty years. To ensure continued success, we seek like-minded and ambitious members who embrace our vision.
Our guild name and lore is based on Myrkul: the Lord of the Dead, also known as the Lord of Bones, one of the Dead Three from Forgotten Realms literature. We are his faithful adherents and are eternally undead. Our fully accepted members are given the title of Knight, and our leaders are deemed as Liches of the Undead Lords.
Bottom line, UDL gets excited for games with good PvP potential and deviant play. CoE looks promising in this respect, and we are eager to track its development.
Games By Year
- 1994: Neverwinter Nights
- 1997: Ultima Online Atlantic
- 1997: Ultima Online Catskills
- 1999: Everquest
- 1999: Ultima Online Siege Perilous
- 2001: Dark Age of Camelot
- 2003: Shadowbane
- 2004: World of Warcraft
- 2008: Age of Conan
- 2008: Warhammer
- 2009: Darkfall
- 2011: Starwars The Old Republic
- 2012: Guild Wars 2
- 2013: Darkfall Unholy Wars
- 2014: Elder Scrolls Online
- 2015: Archeage Online
- 2015: Albion Online
- 2016: Black Desert Online
- 2017: Archeage Online
- 2017: Crowfall
Undead Lords in CoE
Undoubtedly this list will be modified as game mechanics come online and are solidified. UDL is looking for individuals willing to act on or support these objectives.
- The Undead Lords are pledged to the Duchy of Drakeolm in the Kingdom Of Blackheart.
- Within Drakeolm, the Undead Lords plan to erect border settlements that will err on the side of "Outlaw Friendly". Safe havens for extremists and poised for conflict.
- UDL will have at a minimum one county for individuals interested in erecting settlements.
- Multiple settlement packages are already pledged to the county, ready to support the guild in it's endeavors.
- Aggressive in nature, the guild plans on acting as a group of religious fanatics spreading the word of Myrkul through all aspects of CoE PvP. Mercenary work, shadowplay, piracy, and banditry will be core to our cause as we seek out heavy coffers.
- Mobile and low profile, a UDL force is always on the move. The spoils of war trump the desire for hoarding land.
- Intrigued with concealing technologies, dark magic, and the shadowy arts, research into these areas are critical to UDL's success.
"But I'm more of the crafter/PvE type, how can I fit into the UDL story within CoE?"
- All war engines require fuel.
- UDL will need ways of moving coin and resources from lawful activities to our unlawful activities. We will need people who can think outside the box as it relates to game mechanics.
- UDL will need settlements that are capable of housing mercs and bandits. Finding unique ways of keeping these groups safe as they move about is critical to UDL's vision.
Shadowplay
What is shadowplay, how will UDL use this concept, what does it require, and how will it fit into the CoE big picture?
Shadowplay is an intelligence metagame, and UDL has had an extensive background in this role throughout the past 20+ years. Simply put it is gathering information on targets of value to produce an outcome that is favorable to UDL.
UDL will use shadowplay in CoE to, among other things;
- Destabilize organizations, guilds, and land owners
- Acquire targets of opportunity
- Form productive contacts
- Bolster our allies
In CoE shadowplay will accomplish many things, but overall it will create good story arcs. More importantly shadowplay will allow UDL and its allies to reap more Elyrian souls...
What does one seeking shadowplay need? It depends on your dedication. Roughly;
- Multiple characters are beneficial, but not a requirement
- The ability to create unique backstories for each of your characters
- The ability to stay "in character" with your implants, in both voice comms and text communication
- The ability to deceive
- The ability to network
- The ability to compartment information
- TIME
Being in the intelligence business theoretically allows operatives to be anywhere. You are not bound to the limits of a single kingdom. In the end, the Arch Shadow of UDL decides who fills specific roles, and how they need to operate.
Joining
Are you looking to join a prestigious guild for your career in Chronicles of Elyria and beyond? Do you enjoy gaming at the top level in all aspects in a mature environment? Are you looking for a clan with true staying power, and a list of accomplishments dating back longer than most MMO's? If any of these are true for you, you owe it to yourself to contact the Undead Lords.
-Read The Charter-
-Apply to the Undead Lords-
Until more playable game mechanics come online people officially applying to UDL will be considered minions of UDL, capable of living among and communicating with the dead. Your chance to prove yourself as a full member will come closer to launch.
Role play is supported though not required.
What are we doing now?
UDL is starting to ramp up testing in Crowfall. The MMO genre for the PvP community is lackluster at the moment. UDL will be using Crowfall as a way keep our skills and teamwork sharp for upcoming titles still in development.
We also have an active group playing Albion Online, a PvP MMO in a fully released state.
Crowfall Recruitment Video
Crowfall PvP Videos
Current titles UDL is tracking for involvement down the road;
- New World
- Chronicles of Elyria
- Crowfall
- Camelot Unchained
- Star Citizen
Contacting UDL
You may visit us on Discord with any additional questions.
-Previous recruitment thread for archiving-
-Previous recruitment thread for archiving-