Posted By Hieronymus at 12:20 PM - Wed Oct 09 2019
Posted By Snipehunter at 1:13 PM - Tue Oct 08 2019
It's actually one of the ways we ensure that crafters can compete with each other: The system means that individual crafters can have individual "Styles" based on the ingredients and techniques they use to make their items, and that will carry over into the game with a gameplay effect that players would potentially want to seek out to get.
That is one of the most exciting things about CoE IMO. The ability to dedicate oneself to a profession and come out the other end with something that's uniquely your own. Every single MMO I've played - literally every one - has failed in this regard, but it's one of the things that I think a lot of players have been craving since the advent of the MMO.
I think based off what we have to read about farming and blacksmithing that crafting in general is going to be a lot more involved and harder than people expect. Truly good crafters will become rare and great crafters even more so. The perfection of the craft and truly customized styles will set the greatest apart from the novice experimenters. The fact you really will be able to play the whole game and have enough to do as a crafter if wanted is such a welcome change. I hope crafters avoid submitting wiki type guides to crafting. Keep that stuff a secret shared only in your local area to apprentices. Why would you want to share what you spent so much time learning just to create competition for yourself?