Posted By Tilarium at 10:48 AM - Tue Apr 23 2019
Posted By Sildadia at 12:38 PM - Tue Apr 23 2019
I can't see a single reason why a mayor wouldn't work to consolidate 50%+1 voting rights to themselves and then resell their donated land back to themselves for basically nothing based on what we know right now.
Because any privately owned land in a settlement is taxed and that tax money goes to the settlement. So if you buy up 13 out of the 25 parcels, giving you 50%+1, you're going to get taxed heavy on those 13 parcels. If you don't pay or you lower your taxes to 0, that'll most likely piss off the rest of the people in the town. Getting voted out is just one way to be kicked out of office, I'm sure they will have other methods to get rid of you...
There is not another way.
There isn't another way to dislodge a mayor short of conquering the county. The new count would then be able to remove the mayor. (Note: This is based off available information and subject to change during development. As it stands at the moment mayor is the only title can be made truly secure. They can't be challenged on the basis of money unless the count allows it, they can't be challenged on the basis of fame, they can't be challenged on the basis of title claims).
As to the tax issue... how is that a problem? I'm the mayor, I still pay my own taxes to the town, so do the npcs. My count is in on it. I pay out to the count, he privately kicks back to me, he has 100% assurance that I'll never support deposing him AND I have a strong incentive to throw everything I have at helping him maintain his position because doing so ensures my position stays secure.
I'm not suggesting that it's ethical, I'm suggesting that given the game mechanics as they've been explained thus far, that's something a count can use to secure his place against the mayors. If a count does that for a majority of mayors and doesn't allow new towns that don't support him/her in that way, he's got "challenged by mayors" crossed off the list as a threat.
If town voting rights are inheritable (I haven't seen anything on this one way or the other) then locked down a town permanently is a fairly simple one-time event. If they aren't then it's the same song and dance once a year, so long as the count maintains control of all land adjacent to the towns.